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AI Insights · Timothy · January 2023

Top 5 Planes Games in South America Q4 2022: Unified Platform Performance

In Q4 2022, the top 5 plane games in South America showed varied trends in downloads, revenue, and active users, with notable performances from [1945 - Airplane shooting game](https://app.sensortower.com/overview/5b9cc3548407f9102bc5ce7e?country=US) and [Sky Warriors: Airplane Games](https://app.sensortower.com/overview/60de32021cdb65336d8eade3?country=US).

Top 5 Planes Games in South America Q4 2022: Unified Platform Performance

Throughout Q4 2022, the top 5 plane games on a unified platform in South America demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw a notable increase in weekly revenue, peaking at approximately $11K in the final week of December. Weekly downloads showed a downward trend from 252K at the beginning of the quarter to 166K in late November, before rebounding to 278K in the last week of December. Active users started at 1.16M and experienced a dip to 926K by late November, but recovered to 1.2M by the end of the year.

RFS - Real Flight Simulator from RORTOS SRL had a fluctuating revenue stream, peaking at around $7.2K in mid-December. Downloads varied significantly, with a high of 6.4K in mid-December. Active users saw an upward trend, starting at 8.6K and growing to 14.8K by mid-December.

Sky Warriors: Airplane Games from Wildlife Studios showed a strong start in revenue, peaking at about $5.4K in late November. Downloads saw a significant spike to 95K in early October but generally trended downward, ending the quarter at around 28K. Active users followed a similar pattern, peaking at 247K in early October and then leveling out to around 164K by the end of December.

Infinite Flight Simulator from Infinite Flight LLC experienced a gradual increase in revenue, peaking at approximately $2.5K in early December. Downloads fluctuated, with a notable peak of 20.6K in early October. Active users saw a steady increase, starting at 30.4K and rising to 36.6K by the end of the quarter.

HAWK: Airplane Space games from MY.GAMES B.V. had a more modest performance, with weekly revenue peaking at around $3.6K in late November. Downloads remained low, never surpassing 38 during the quarter. Active users started at 546 and saw a decline to 278 by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023